Skeet shooting is a recreational and competitive activity where participants, using shotguns, attempt to break clay targets mechanically flung into the air from two fixed stations at high speed from a variety of angles. Skeet is one of the three major disciplines of competitive clay pigeon shooting. Shooting tips: See a beginner taking his first lesson in clay pigeon shooting, and receiving shooting tips from CPSA Senior Coach, Mike Williams. A short video clip of Avril shooting her first stand on a compact sporting layout at Lecq Clay target shooting club, Jersey. Footage taken on her. Trap Shoot is more than one of our free online clay pigeon shooting games, you get the chance to go shooting either clay pigeons, cans or chickens! You only get six bullets per go so don't waste them and at the beginning of each round of these clay pigeon shooting games, you get told how many targets you have to hit.

What You Need to Play CLAZER

1. A Gaming Computer

A PC that can run virtual reality programs

We strongly recommend using the HTC Vive virtual reality system

Cost is zero if you have such a gaming PC, to $1,000.

2. A Virtual Reality system

CLAZER works on HTC Vive and Oculus Rift

HTC Vive VR hardware supports the VR gun controller on your own shotgun

Oculus Rift willnot support the VR gun controller

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For Oculus VR we recommend you put the hand controllers on a gun peripheral bracket

3. CLAZER software download

HTC Vive and Oculus Rift on Steam VR Online Store

4. Virtual Reality gun controller

Get the Vive Tracker and get our patented gun controller Email us for details

For Oculus VR we recommend you put the hand controllers on a gun peripheral bracket

Play CLAZER and see where you’ve been missing !

CLAZER is the first patented virtual reality shotgun shooting simulator. It is based on patented technology from industry leader Lead Tech. Playing CLAZER is the most cost and time efficient way to learn and practice clay shooting away from the range. CLAZER is the best way to introduce wing shooting to beginners and the most effective way for experienced shooters to practice away from the the range. It’s a fun way to learn how to shoot flying objects in the real world or in the virtual world ! CLAZER can transform video gamers into clay shooting sports enthusiasts, as explained in this Power Point on Clay Sports Gaming.

Read the reviews. Then see for yourself. CLAZER is the future of learning and indoor practicing clay shooting sports

We recommend the HTC Vive system, since it will support the use of your own gun as the VR controller

Go to an HTC Vive demo site near youfor a free demo. Samsung Gear VR demos wherever Samsung Gear VRis sold

CLAZER User’s Guide here Screen shots and videos here.

CLAZER Shotgun Shooting Simulator User’s Guide Index

CLAZER Introduction

CLAZER is the world’s first patented virtual reality shooting simulator. It was developed by Lead Tech Llc to teach beginning shooters how to shoot skeet, trap and sporting clays and to enable experienced shooters to practice away from the gun range. It is presented in an easily accessible, intuitive, totally immersive form that is fun to play as a game.

If you have shot skeet, trap or sporting clays, CLAZER will seem like you are at the range

CLAZER Home Page

Home Page in CLAZER PRO has three game options – Skeet, Trap and Sporting Clays – shoot a target to enter.

CLAZER User Interface

The User Interface is actuated by shooting the icon – which actuates the laser pointer.

The FAQ “?” icon is on the right of each game’s User Interface. Shoot that first

Play /Pause

Play /Pause button – will stay in Play mode during the Practice Mode (which is the default) and in Teach Mode – meaning you will continue to get clays thrown – no “Pull” command needed. If you miss one, they are like trains or buses, another one will be along any second !

In Competition Mode – you will be transported from one station to the next and the Play button will go gray when it is ready to throw. If you have not competed in skeet, trap or sporting clays,[www.nssf.org]you might want to watch a video to brush up on the rules so that you know what to expect.

Shooting Stations

The Shooting Stations are shown in each games in the middle of the User Interface as squares in the same layout as at the shooting range. They are not numbered, but Station 1 is to the left in each game – just like the range. Look down at your feet and stand on the stone station maker.

Get in the proper shooting stance – hit play and get ready to crack virtual clay.

Phantom Clay On/Off

The Phantom Clay appears as a green edge to the orange clay, when the orange clay is clicked, the green Phantom Clay is turned off. In Practice Mode (the default mode) the Phantom Clay is on. The patented Phantom Clay shows the correct lead – where the shot string intercepts the clay – in each shot. Practice with the Phantom on and memorize how far in front it is from the real clay. When you get proficient at one station, try turning the Phantom off. Repeat until you have mastered that trajectory.

The correct lead (pronounced “leed”) is a function of the intercept area of the trajectory and speed of the target and of the shotgun pellets. LeadTech has calculated the correct lead for each trajectory usual empirical shot dispersions [www.leadtech.co]out to 70 yards and actual shot ballistics.[http]

All of the clay trajectories are taken from videos of actual skeet, trap and sporting clay ranges. The sporting clay trajectories were derived from drone videos[] of a clays course in San Antonio.

No matter what style of lead you use – if the gun is pointed at that Phantom Clay when the shot leaves the muzzle, you will bust some clays.

Singles / Doubles (Pairs)

Each game will throw singles or doubles (pairs)

Skeet – laser shoot the High Tower icon and the Low Tower icon (the rectangular bars on the left of the User Interface) to get both of them on and throwing a pair. In Comp Mode, you will get the pair automatically – be ready, and if you have not shot skeet doubles before, watch a video first.

Trap – doubles are accessed by clicking the Trident icon until you get two clays (on the left and right fork of the trident). If you have not shot doubles in trap, watch a how-to video first. [https]

Sporting Clays – to get a pair, click both the side-by-side orange clays in the User Interface. The next machine to throw will light up on the clock face before it throws.Check out a video if you have not shot doubles before. [https]

Skeet Doubles
Trap Doubles
Five Stand Sporting Clays Doubles (shows 2 clays)

Since VR uses binocular vision (two lenses/ two scenes) for a 3D effect, you will need to determine which eye is dominant [which eye is dominant ]if you are using an Xbox controller and chose the gun (as opposed to a reticle – cross hairs). (If you are using a hand controller, just hold the gun up to your dominant eye.)

If you use the HTC Vive controller, or the Oculus Rift Touch controllers in CLAZER PRO, you are going to get a very nice replica of a 12 gauge over under shotgun (that may look a whole lot like a Beretta 686). If you are playing with an Xbox, you may get a reticle (cross hairs) at the Point of Aim (POI).

Practice Mode – throws clays with Phantom Clay (which can be turned off) continuously

Teach Mode – shows where you missed with an X at the point of impact (at same distance as clay)

Competition Mode – takes player through a round

Practice Mode and Pattern Boards Behind Shooting Stations

Practice Mode is the default mode in all games. It is turned on via the Play button and stopped via the Pause button.

Practice Mode defaults to Phantom Clay on – to show you where the correct lead is. Once you have gotten the hang of it, you can turn the Phantom off and continue to Practice without it

Practice Mode throws clay continuously . . . . so that you can practice – no need to call “Pull”

Practice Mode works from any station – and any machine – that you select.

Remember – practice makes permanent – so practice correct foot position, correct look and hold points and correct body movement. Check out a tutorial video first. [Check out a tutorial video first. ]

Before you start Practice Mode, look behind you and shoot the pattern boards (bulls eyes) to see how your gun is patterning. CLAZER shoots flat – 50/50 – with 50% of the pellets above the line of sight and 50% below.

For skeet shooting pointers, check out these videos

For trap instructions, check out these videos.

To learn each type of sporting clays shot – watch some instructional videos online

Teach Mode (CLAZER PRO) shows you the point of impact of when/ where you miss with an X marks the spot and a momentarily freeze of the gun avatar. The “X” appears at the same distance as the trajectory of the clay – if your miss is near the clay. If you are way off – it will appear at the point of impact (the ground, a tree, a frog, a building) or at about 50 yards out.

Teach Mode icon in the User Interface is the instructor standing at the board with a pointer teaching (get it ?)

Once you have muscle memory of the shot, turn Teach Mode off. The trick is to memorize how much lead is necessary – with the Phantom Clay on – then practice in Teach Mode.

For skeet shooting pointers, check out these videos

For trap instructions, check out these videos.

To learn each type of sporting clays shot – watch some instructional videos online

When you go to the range, we recommend that you reinforce your skills with a ShotKam. from my pal David Stewart

Compete Mode in CLAZER PRO is the icon to the right on the user interface that looks like a score card, because that’s what it is.

When you opt into Compete Mode you will play a round of skeet, trap, or sporting clays in accordance with the (US) rules. It might help to learn those rules[www.nssf.org] once you become proficient.

As you progress from station to station, you can pull up the Score Card by clicking on the gray icon above the Compete Mode icon. When done competing, click the Compete Mode to go back to the game’s home page.

For skeet shooting pointers, check out these videos

For trap instructions, check out these videos.

To learn each type of sporting clays shot – watch some instructional videos online

Skeet Specific features include the choice of tower – low or high tower – station selection and the fact that Station 8 has no Phantom Lead – since there is no lead at that station !

Laser or shoot the High Tower rectangular icon for throws from the High Tower to left of scene

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Or the Low Tower icon to the right of scene

Or both High and Low Towers for simultaneous doubles

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Just like at the range, since the clays are based on videos from a skeet range with correct dimensions, speeds, trajectories etc.

Skeet Station icon is the semi-circle of squares – Stations 1 – 7 with Station 8 at the top center

Click one to move to it – then toggle yourself around until you are facing the motion trackers

Skeet Station 8 has not Phantom Lead shown because there is no lead, it flies right past your head – you just look at the clay and shoot it. If you miss, turn Teach Mode on to see where your point of impact is.

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Trap Shooting has three unique User Interface functions

Left / Right/ Center/ Single/ Doubles Trident

Laser shoot it to get clays from Left, or Center, or Right, either Singles (one clay at end of fork) or Doubles (two clays showing).

If the entire Trident is lit up, that means that it will throw clays in random directions

Angle of Throw – changes the angle of the left / right clays from 57 degrees to 90 degrees

Shooting Distance [/b]- the station can vary from the closet 16 yards to the “handicap” of 27 yards

Sporting Clay machine locations are shown as a clock face on User Interface

Actuate each machine and see the clay’s trajectory (remember to look behind you)

Try the pattern boards to see if your POA is correct

Then shoot practice on each machine before you set it on “R” random

When on Random, the next machine to throw will light up on the clock face

Doubles actuation is the pair of orange clays – click one for single, both for a pair

If you are running CLAZER PRO you should be able to dramatically enhance the resolution by boosting supersampling to 2.0 without frame rate degradation. If you see the clay start to stutter, back off a bit until it is smooth.

Using the Vive, that option is on your left hand controller, menu button.

Using Oculus Touch, that option is on your left hand controller, menu button.

WARNING: CLAZER does not condone the use of its training techniques for shooting down drones, which is illegal under US federal law 18 U.S. Code § 32 – Destruction of Aircraft. Please apply the CLAZER skills you learn responsibly.

Long before I picked up a shotgun for the first time, my experience of shooting involved a NES Zapper and the Nintendo game Duck Hunt. A small box-shaped television would project a pixelated duck on to a convex screen made of thick glass, at which my friends and I would shoot wildly. Accuracy never felt like a major consideration to the game’s developers, and pointing the toy gun in the general direction of the TV would kill your target and send an on-screen pet retriever bounding off to collect the digital quarry.

Approximately 20 years later, the DryFire training system took the accuracy requirement a lot further. The system sent a laser dot across a wall in your house that early users would try to catch. While fun, the technology was still in its infancy and never recreated the clay shooting experience.

Two years ago, DryFire received a makeover. Software developer and distributor Wordcraft International re-launched the product after consulting with the shooting community about the flight of clays, how they react in different conditions and how much lead you need to break them. In doing this, the company became the UK’s leading target simulator. It now boasts over 2,500 units around the country, and businesses are catching on.

The first shotgun theatre is now located in Rotherham at the South Yorkshire Shooting Club. An air rifle range at its roots, the club’s owner, Trevor Horner – a canny businessman who also behind the Idleback shooting chair – argues that the industrial estate location is a benefit. “The object was to offer a shooting facility to an urban district rather than being limited to rural setting, and when DryFire became available, it was an obvious next step for the club.”

Built like a large home cinema room, the simulator projects a typical Olympic Trap layout with a picturesque wooded background on to a 5x5m wall. In the centre of the room is a table, on which sits a Marocchi shotgun with a laser pointer in its top barrel, a light magnetic electronic unit attached to the action, and a pressure sensor wrapped around the trigger.

The computer system is quite incredible. One laptop will easily run the DryFire program and you can save each shooter’s profile according to their height and choice of shotgun, including barrel length, preferred chokes, cartridges, point-of-impact and of-pull. This is a useful feature for a club like South Yorkshire that’s attracting an increasing number of shooters. Some come for coaching sessions while others use it for fun, but a lot of people have returned for second, third and fourth goes. Your personal profile records several thousand shots and can replay them to measure your development.

Trevor continues: “The system is there for novice shooters and sportsmen. You can come along to practise a single shot if there’s a target you’re struggling with, because DryFire tells you what the fault is. There’s also corporate and fun days we put on where we blend it with the airgun side of the shooting club.”

Once set up on the laptop, the product is easy to use. You aim at a dot in the centre to calculate your eye line in relation to the projector, and you’re away. You can select from a seemingly endless number of layouts for all disciplines, including game, and training options.

Clay Shooting Videos Youtube

My first DryFire attempt was dismal. Just two out of 15 targets broke, and each shot gave detailed explanation about how bad I was: yet it had an addictive video-game like quality. After three goes, during which I amassed a total score of 8ex-40, it was time to figure out how I could improve. Andrea Roach, managing director at Wordcraft International, was on hand to offer assistance and showed me through the AimPoint feature.

Developed in the past few years after studying bucket loads of data about clay target flight lines, AimPoint provides the user with a travelling cross-hair on the screen that moves in front of the target to give you the correct lead picture in each situation. In addition to this, Andrea took me through the on-screen information that pops up following each missed or made shot: “The pointing error is the distance between the centre of the clay and the centre of the shot cloud. It tells us how far below and to the left we are away from this particular target. You can see how far the target had travelled by the time you pulled the trigger, and how many seconds it had been in the air for.”

My aim was the issue with most of the targets, but on occasion I had simply let the clay travel too far and lost too much power in the shot to break it. This is where talented shooters, or those with coaches, could break down the shot in detail and build up different ways of approaching certain situations.

After Andrea’s advice on a new choke setup, and the help of AimPoint, my scores started to creep up. One’s natural reaction on these systems is to aim at the clay no matter what – that’s what 25 years of pixel-based gaming does to you. But with the arrival of Nintendo Wii, the intuition of X-box Kinect, and now the lifelike clay simulation of DryFire, interactive computer systems have never been more clever.

If you approach the DryFire simulatorat South Yorkshire Shooting Club in the same way you would a clay target at your favourite outdoor shooting ground, the experience won’t feel like a simulation, but a real and useful training system that can improve your target-hitting capabilities.

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